AI fixes and data and scenario changes brought in for added polish.
Full details, plus a download link, after the jump.
Matrix Games (www.matrixgames.com), Slitherine (www.slitherine.com) and 2by3 Games (www.2by3games.com) are proud to release the comprehensive 1.06.06 update for the critically-acclaimed World War II mega-strategy game Gary Grigsby’s War in the East. The update brings with it a small batch of fixes to the AI and some data and scenario changes to continue to make War in the East one of the most engaging strategy games out there on the market. An updated English manual in the patch also includes all the rule changes since release.
The patch also includes 1.06.05 changes to the Don to the Danube expansion scenarios. This latest patch will have to be run again if Don to the Danube is added at a later time.
The full change list for the patch includes:
Bug Fixes
- Made a change to the AI that eliminates some AI cheat moves out of positions in partial pockets that they should not be able to move out of. We still think there may be other unintended cheat moves remaining. If you see a situation that looks suspect and can provide a save just before the illegal move so we can repeat the move, please send it to [email protected]. We would like to eliminate all of these cheat moves but there are many different AI functions so this can only be done via saves. The fix just made was possible because we had a player save that allowed us to repeat the problem.
Data and Scenario Changes
Changes in Device, OB and Leader files
- The 42 Separate Tank Battalion (OB 241) now upgrades to the 43 Separate Tank Regiment (OB 243); a new 43 Separate Tank Battalion (OB 270) has been added for use by scenario designers. Note that the 42 Separate Tank Battalion upgrade skips over the 42 Separate Tank Regiment (OB 242) allowing separate tank battalions and tank regiments to both exist in late 1942.
- Revised the penetration of the American 75mm & 76mm guns (Devices 362, 363, 364 & 607). Increased the rate of fire of the following devices: 358, 362, 363, 364, 365, & 377.
- Corrected the name of von Both (194) from Hans-Kuno von Both to Kuno-Hans von Both.
About Gary Grigsby’s War in the East
Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is the spiritual heir to the great Eastern Front board and computer wargames of the past; a turn-based World War II strategy game down to the division and brigade level, stretching across the entire Eastern Front at a 10 mile per hex scale. Gamers can engage in massive, dramatic campaigns, including intense battles involving thousands of units with realistic and historical terrain, weather, orders of battle, logistics and combat results. As with all the award-winning titles made by the 2by3 Games team, factors such as supply, fatigue, experience, morale and the skill of your divisional, corps and army leaders all play an important part in determining the results at the front line. Gary Grigsby’s War in the East comes with 4 massive campaigns as well as many smaller scenarios all with different strategic and operational challenges.
Gary Grigsby’s War in the East represents a truly epic representation of the Second World War on the Eastern Front and is unparalleled in its scale, detail, and ambition!
Get the update here. The update is comprehensive and will bring all versions of War in the East to 1.06.06 and works for all localized versions. Get more information on Gary Grigsby’s War in the East from its official product page on the Slitherine or Matrix Games site.
ABOUT SLITHERINE LTD. AND MATRIX GAMES LTD.
Slitherine Ltd. and Matrix Games Ltd. are the world’s leading video games producers and publishers of historical and strategy titles. Since 2000, both brands have published literally hundreds of games with many award-winning titles in their portfolio spanning all digital and console platforms. Slitherine is also involved with book publishing, and board gaming and work with a wide array of key licensing partners such as HISTORY™, MILITARY HISTORY™, Horrible Histories™, Showtime, BBC, Osprey, Scholastic, Casemate Publishing and many others to deliver the best blend of historical accuracy in an exciting and entertaining way. The two companies merged in May 2010 and formed the world’s largest organization specializing in this niche but important market sector. Slitherine’s mission over the coming years is to lead the way in innovation and growth in this expanding industry sector.