Review – Space Invaders Infinity Gene

It’s 1982 and I’m a kid on Christmas morning. Sitting under the tree is this big box wrapped in festive paper. The label says it’s from Santa and goes to “all of the kids” (there were seven of us). We have to wait to open the big package, but we get to open all the others first. There were several small gifts that turned out to be strange cartridges with strange names on them like “Asteroids”, “Missile Command”, and “Space Invaders”.

The big package was the Atari 2600 of course and this kid was introduced to his very first console and the first cartridge I put in (when it was my turn….second to the youngest so I had a long wait) was Space Invaders. Hours later someone pried the controller out of my hands and I couldn’t wait for my next turn.

Fast forward to 2010 and “Space Invaders” returns in a much evolved version by Square Enix.

The game starts out in the same classic style as the original, complete with the same sounds and graphics, but after a few seconds the game evolves into Infinity Gene. A bullet hell style of shooter that brings Space Invaders to this generation of gamers.
Gameplay Features

  • Your ship, the stages and even the game system itself evolves as you play. Watch as the game makes an amazing transformation from a 2-D to 3-D shooter.
  • Music Mode – generate stages based on music stored on your console. The music itself determines the stage that is generated!
  • Bonus Mode – unlock bonus stages as you play through the regular mode.
  • All-new Challenge Mode – play 99 randomly-created stages and post your score online.
  • Unlock new weapons – 3 exclusive to this new version.
  • Unlock new stages for additional play.
  • Players can see where they rank during play with a real-time ranking system.

The gameplay is as addictive as ever. Being able to move around the entire screen adds a depth never seen in the original. The number of enemies on a screen at any given time can be beyond belief. You may find yourself wanting to somehow tape your fire button down, as you will not stop firing on most levels. It’s actually required at times to blast your way through walls of enemies and enemy fire.

The graphics mix old school retro shapes and byte style images with colorful screens. The numbers of colors used are minimal, but look great. The background images can get hard on the eyes at times, and playing in a dark room might make your room look psychedelic to the neighbors with all of the flashing lights.

The enemies themselves range from your old school pals to some well designed crafts that seem to take forever to destroy. The variety of designs seem endless. Some ships are so massive that they take up the entire screen while others are so small they seem almost impossible to take out.

Don't Stop Shooting

Space Invaders Infinity Gene takes the old school game that many grew up with, and lets it evolve into a modern day shooter that should be a great addition to anyone’s downloadable library. For the low price of $9.99 on the PSN and 800 MS Points on XBL, it’s well worth the price. Try and pry that controller away now.