BioShock 2’s PC Widescreen Issue Getting Patched

Two weeks after BioShock 2’s release, the title’s PC version will receive an update that fixes a widescreen issue that was present in the first game in the series as well.

PC Gamers began complaining almost immediately that BioShock 2’s widescreen mode falsely replicated the appearance of a widescreen picture by cutting off portions from the top and bottom of the screen. Rather than adjusting the picture to a standard 16:9 or 16:10 widescreen ratio, the developers chose to crop a standard-definition 4:3 resolution effectively removing portions of the game world.

The problem was present in BioShock as well when it was released in 2007 and many PC gamers were astounded that 2K allowed the issue to creep in a second time. The update will arrive sometime today.