Molyneux Says Wii and Move Are Essentially The Same Product

Speaking to UGO at E3, Peter Molyneux, the mind behind Fable, Black & White, and Milo (the original Kinect tech demo), said that he doesn’t see much difference between PlayStation’s Move motion controller and the Wii.

“They seem very similar in their scope,” he said. “I know Sony and Nintendo would argue that they are different, but they kind of seem the same. They enable certain sorts of experiences, and they are analogous to Kinect.”

He went on to say that Kinect, in comparison, is a more advanced technology that developers will get really excited about.

“I have to take my hat off to Microsoft, because they really did go one step beyond what they needed to do. It would be very easy for them to have created something like the Wii, but instead they did go that extra mile and they said, ‘No, we’re going to make that huge step.’

“I think the real benefits are going to be shown in the next wave of [Kinect] titles that come out,” he said.

One of the main issues taken up with Kinect to this point (and with motion controlled gaming in general) has been that Kinect caters solely to a casual gaming audience. Whether Molyneux is speaking about extending that influence to “core” gaming or not is up for debate, but Microsoft does seem to have hit upon something interesting because Kinect isn’t solely going to be useful on the Xbox 360. It will most likely be integrated into TV use and could go beyond that, to computers as well.

Source: UGO