Dragon Age II Getting A Little Bit Of Shepard?

Dragon Age II is heading in the same direction as Mass Effect.

GameInformer revealed yesterday that the main character in Dragon Age II will be Hawke, a fully-voiced, human character. Hawke will be either a man or a woman depending on player preference, and character creation will still exist to the point of being able to customize Hawke’s looks, but essentially, Hawke will be like Commander Shepard.

This is being done in order to create a great identity for the character, which will allow BioWare to craft a story that is more cinematic in nature.

Beyond revealing that Hawke will be human and fully-voiced, GameInformer also revealed that Hawke will be the champion of Kirkwall, a major population center in the Free Marches, a collection of city-states north of Ferelden. As a result, Hawke is a huge, huge hero, though how he becomes that huge hero is left up to the player.

Apparently, the majority of the action in Dragon Age II will be set in Kirkwall and in the Free Marches, and not spent in Ferelden. The story will advance over the course of 10 years and change depending on Hawke’s actions. According to the GI story, players’ “actions and choices will determine Hawke’s history, relationships, and regrets.” Sounds like BioWare is bringing a bit of Mass Effect into Dragon Age II, which is great, as long as they don’t completely sacrifice the elements that made Dragon Age: Origins so special.

Dragon Age: Origins was a return to RPGs of old, where you managed a team of warriors and required micromanagement and skill. Hopefully, Dragon Age II retains some of that while also crafting a deeper, more evolving world.