Terminal Gamer Review – Guinness World Records 2010: Gamer’s Edition

Guinness World Records 2010 – Gamer’s Edition Is A Must-Have For Gamer’s

The Guinness Book of World Records is a fantastic foray into the world of the strange, freaky and amazing. Created to settle bar discussions, the Guinness Book of World Records chronicles everything from the fastest animal to the longest fingernails to the tallest person in the world. In 2008, Guinness World Records began putting out a book specifically for gamer’s.

The Gamer’s Edition of the Guinness World Records answers the questions gamer’s have always had such as “What is the most critically acclaimed game of all time?” and “Who is the world’s most dedicated World of Warcraft player?” It also features tons of factoids, interviews, reader polls and more. There is enough information on video gaming to keep any gamer satisfied for a very long time.

The Guinness Book of World Records 2010 – Gamer’s Edition is a perfect addition to any gamer’s shelf. It deserves a place right next to your Xbox 360, PS3 or Wii. It is entertaining and is sure to leave you with new gaming knowledge. Pick up a copy today and check out a few interesting facts from the 2010 Gamer’s Edition below.

Least commercially successful winner of a game of the year award – Okami.

“While it garnered vast amounts of critical praise, even gaining several coveted Game of the Year awards from websites such as IGN and Game Revolution, Okami had sold just under 600,000 copies as of March 2009, almost three years after its release. This dismal performance qualifies Okami as the worst-performing winner of a Game of the Year accolade from a major gaming publication.”

Fastest 100% completion of Battletoads – Holder: Pablo “DJ Mike Haggar” Bert

Battletoads (Nintendo, 1991) is revered by beat-em-up fans not only as one of the best-looking NES titles ever made, but also as one of the genre’s most difficult games, which makes Pablo Bert’s record completion time of 34 min 17 sec all the more impressive. Bert completed his record-breaking speed run through all 12 levels of the game on 13 May 2008.

Largest playable environment in a console game – FUEL

Codemaster’s sim racer FUEL features a playable environment measuring a record 5,000 square miles (12,950 square kilometers). The game’s multi-terrain racing environment uses a cutting-edge engine that had been in development for four years. It contains 100,000 miles (160,000 kilometers) of tracks and trails. According to executive producer David Brickley, Burnout’s Paradise City only amounts to a “postage stamp” when placed on top of FUEL‘s massive open world.