Review – Trials Fusion


Developer RedLynx has brought their Trials series to the next generation of consoles. Is it worth a flip or dead on the track? Read our review to find out.

The Trials series is known for taking a real life sport, motorcycle trials, and turning it into an arcade racer designed to let the gamer attack obstacle course like tracks using acceleration and braking, along with leaning forward and back, to traverse through the course as quickly as possible. It presents the tracks using 3D modeling but the tracks are run on a 2D plane. It’s a concept that has worked well for the series as this is the 5th game released and all have been well received. Trials Fusion is the first to venture into the next generation of gaming, though.

If you are one of those gamers looking for an intriguing or at least entertaining story, look elsewhere. Trials Fusion is all about gameplay and no storyline or story mode is included. All you get is areas separated out by difficulty with each area locked until you earn enough starts to gain entry. Each area has between six and eight levels each so the career mode should keep you busy for a while.


With the early levels being ranked Easy, earning stars will happen pretty quickly with just a little practice, and with a tutorial level to get you started, you should pick up those needed skills pretty quickly. After a few runs through the easy levels you might start thinking this game will be a ride in the park. Don’t be fooled so easily. As you unlock more areas, the difficulty starts to ramp up and once you make it to the Expert area, frustration will be your partner, and crashing will become your prevalent move. The difficulty difference between Easy and Expert is night and day. If you are looking for a challenge, then the Hard and Expert levels are what you seek. Practice up on the easy and Medium levels first, or you may not even be able to get that Bronze medal just for finishing an Expert level, let alone a Gold for not crashing and beating the time limit.

No room for error

No room for error. Yes, that’s a bomb.

New with Trials Evolution is FMX mode. This adds tricks you can pull off to earn points or to complete challenges on timed levels. The new FMX levels are first introduced in the third area of the game and they make for a fun time flipping and grabbing your cycle as it flies through the air, all the while trying to nail that perfect landing while earning enough points to grab that Gold medal. There are multiple moves you can pull off using the right analog stick to control the rider while using the left analog stick to control your bike. With practice you’ll be pulling of a high scoring Superman in no time.


Even though there are a bunch of tracks for you to play on in career mode, the developer decided to toss in a level creator so you could start making, and most importantly sharing, your own levels. This isn’t some small, thrown together editor, but rather a full on level creator that can have you busy for hours, perfecting your creations and sharing them with the World. You’ll have to finish your level before sharing it, so don’t make it so difficult that even you can’t complete it.


The editor itself takes a little practice but developer RedLynx has some tutorial videos up on YouTube to help get you started. Once you have a track published, or just want to look at other tracks already published, Track Central is the area to check out. here you can browse through all of the creations for your platform. The section is separated out into multiple areas so you can view hard, medium , or easy tracks, as well as just look at what folks on your friends list have done. A Monthly Track Challenge is also coming soon so there is a bunch or replay value with this title.


Track Creator/Editor

Multiplayer is currently limited to local racing only and really needs some online functionality. We really aren’t sure why they didn’t add online multiplayer as that could have made this game even better than it already is. It’s definitely disappointing but also definitely not a deal breaker. Hopefully they will see the error of their ways and add in online multiplayer at a later time.

Bike and character customization is also included, albeit a little weak on the bike side. You can purchase different style wheels and change the color of the wheels and fairings. Upgrades are unlocked as you earn gold medals in specific areas or events. These upgrades do help how the bike accelerates and handles, but the game doesn’t specify in what ways it affects the bike.


Character customization gives you a wide variety of looks for your rider and Ubisoft’s UPlay system adds even more items to unlock, including an awesome clown mask sure to bring nightmares to any kiddos that happen to be in the room when it’s on the screen. There are seven basic outfits, each with their own subset of items, to unlock and then purchase in-game. There’s even an Evel Knievel looking outfit that is fitting for a game like this.


As you can tell from the screenshots above, this is a very good looking game, with highly detailed environments, bikes, and characters. The depth of this title makes it the best edition in the series yet.

Now if they could just add online multiplayer, it would be perfection.