Dark Vale Games Opens 1,000 Additional Beta Slots for Upcoming Indie PVP Game Forge

Original 10,000 BETA Slots Filled; Dark Vale Games Expands BETA For an Additional 1,000 Applicants on www.PlayForgeWar.com


Dark Vale Games, an independent video game developer based in Southern California, has announced that they will offer 1,000 additional spots in the upcoming BETA test for FORGE, the multiplayer-only PC game that delivers truly unique multiplayer experience by bridging the gap between the fast, skill-based action of competitive first-person-shooters and the strategic competition of Massively Multiplayer Online (MMO) games.  The BETA for FORGE is expected to launch this summer.

“We are thrilled by the response we’ve received from both MMO PvPers and multiplayer shooter fans who have already signed-on to be among the first 10,000 players to try out FORGE’s brand of ‘Pure PvP,’” said Timothy Alvis, COO/CTO of Dark Vale Games. “This tsunami of interest from both the hardcore and mainstream player bases reaffirms what we believe – that PC gamers out there have been waiting for something different in competitive play.  The Beta sign-ups alone have already kick-started a great dialogue between the team and the fans and because of this, we feel more players should have the opportunity to take part in the playtest.  By adding in another 1,000 slots we all win – more gamers will try out the next great multiplayer game a bit early and the team will have that many more gamers’ voices to help us shape the future of FORGE.”

Gamers can sign up for the FORGE BETA on the game’s official Web site, www.PlayForgeWar.com.  The additional FORGE BETA invites will be awarded on a first-come, first-served basis.  Fans should also join the game’s official Facebook page, at www.Facebook.com/playforgewar, to stay up-to-date with the latest insider information via blog posts, game news, breaking art and videos, and additional insight from – and interaction with – the development team.


FORGE is a multiplayer-only PC game that combines the fast-paced action and skill-based combat of competitive first-person-shooters with the strategy and tactical fighting of great MMO PvP.  FORGE’s focus on skill as a determining factor for success means that individual player ability decides who lives and who dies.  Players will need to use their reflexes and aim to annihilate opponents while also leveraging deeper strategy, tactics and MMO-style abilities to decide how to attack and defend.  The game will feature zero level grinding, making it fast-paced to play while also providing a lower time commitment threshold, thus allowing players to progress and enjoy multiplayer on a more level playing field.

In FORGE, a malicious being named The Devourer has swallowed the great pantheon of gods. Seeking escape, the trapped gods have deceptively turned great warriors into zealous adherents and placed them on a faceless world called FORGE, where every champion’s death feeds the immortals power.  Choosing one of five unique warrior classes, the player must battle head-to-head against others in a bid to free their god from the clutches of The Devourer.  Armed with a set of powerful and unique abilities as well as a mystical and deadly ally, each warrior must overcome the varied challenges of FORGE where every victory is a sacrifice and every sacrifice brings them one step closer to freedom.

Dark Vale Games is developing FORGE in conjunction with SuperGenius and Digital Confectioners. SuperGenius is an Oregon-based creative studio specializing in video game concepts, animation, character development, environments, and VFX.  SuperGenius’ most recent work included cut scenes, cinematics and in-game animations for Telltale Games’ critically acclaimed video game adaptation of The Walking Dead. Digital Confectioners is an independent game development studio that has assisted with such recent titles as Rekoil, which debuted at this year’s E3, Q.U.B.E. and The Haunted: Hell’s Reach.

FORGE is expected to release for personal computer later this year and the game is not yet rated.  Please visit the Entertainment Software Rating Board (ESRB) website at www.esrb.org for more information about ratings. For more information about FORGE, please visit the game’s official website at www.playforgewar.com and visit the game’s Facebook page at www.facebook.com/playforgewar .

About Dark Vale Games

Dark Vale Games is an independent game studio based out of sunny Carlsbad, CA. The development team hails from some of the most respected game studios in the industry, including THQ, Midway, SOE, Lucas Arts, and Eidos. The team has had a hand in games such as Mortal Kombat, Unreal Tournament 2003/2004, Unreal Championship 2, and more.

For more information about Dark Vale Games or FORGE, please visit: www.playforgewar.com

About SuperGenius

SuperGenius is a full service, triple-A game art and animation studio located in Portland, Oregon. Led by industry veterans who pioneered the US art house movement of the late 90’s, the studio has continued to produce successful games while so many like it have shut down or moved overseas. Their work has contributed to the success of many top rated games such as Marvel Super Hero Squad Online, Deadliest Warrior, Jurassic Park and most recently The Walking Dead game which has won the hearts and scores of critics worldwide, becoming one of the highest rated games of 2012.

More information on SuperGenius can be found on the Internet at http://www.supergenius-studio.com/

About Digital Confectioners

Based in New Zealand and founded in 2007, Digital Confectioners is a highly regarded developer of Unreal Engine 3 based games. The company has had a hand in such titles as Rekoil (debuted at E3 this year), Q.U.B.E, The Ball, The Haunted: Hells Reach and more. Members of their developer team have even taught Unreal Engine 3 development through programs sponsored by Epic Games. Digital Confectioners founding members are: James Tan, Sam Evans, and Neil Reynolds.


More information on Digital Confectioners can be found on the internet at http://www.digitalconfectioners.com/