Matrix Games (www.matrixgames.com) and Black Hand Studios are pleased to release the third tutorial video in a series on the powerful map maker feature coming with Panzer Command: Ostfront, which is scheduled to release on May 9th. The latest video details the wide variety of options any map creator has when placing trees and vegetation on their map to make a vivid, realistic battlefield.
Erik Rutins, Director of Product Development at Matrix Games, said “Things are getting very exciting in the Panzer Command: Ostfront camp and pretty soon newcomers to the series will get a hands try at commanding panzers of their own! Stay tuned over the next few weeks; we have a lot of big news planned for Ostfront.”
Panzer Command: Ostfront will replace both Panzer Command: Winterstorm and Panzer Command: Kharkov and will include all the content from the previous two releases as well as new content. Registered owners of Panzer Command: Kharkov will receive a FREE download copy of Panzer Command: Ostfront.
Experience the Panzer Command series of tactical wargames. In the new Panzer Command: Ostfront, you are a company-level commander on either the Soviet or German side, fighting on the Eastern Front. Preserve your men and defeat the enemy, there is no other way! Panzer Command: Ostfront is the latest in a new series of 3D turn-based tactical wargames which include single battles, multi-battle operations and full war campaigns with realistic units, tactics and terrain and an informative and practical interface.
For scenario designers and modders, an innovative new Map Maker allows you to create your own realistic 3D maps from 500m to 2km scale based on actual historical locations with auto-generation features that help you create natural 3D landscapes quickly and easily. In conjunction with the powerful Scenario and Campaign Editors and the fully open unit data and models, this means that you have unprecedented access to modify the existing campaigns, maps, units and scenarios or create your own. There has never been a more open 3D tactical WWII wargame.
ABOUT MATRIX GAMES
Matrix Games produces, markets and publishes historical wargames as well as other computer gaming products. Since 2000, Matrix Games has published over one hundred titles and several award-winning games, including Gary Grigsby’s War in the Pacific, Close Combat: The Longest Day, Harpoon 3 Advanced Naval Warfare, John Tiller’s Campaign Series, Conquest of the Aegean, Crown of Glory: Emperor’s Edition, Battles In Normandy and Norm Koger’s The Operational Art of War III. Matrix Games is based in Staten Island, New York. For more information, visit the Matrix Games website at www.matrixgames.com.