“There’s no denying that video games are certainly one of the most popular forms of entertainment,” said Jimmie Johnson, who is embarking on his first foray into game development. “There are certainly a lot of entertaining racing games, but I’ve always felt there was something missing. I wanted to capture that kind of ‘anything goes’ element in racing and make a unique game that appeals to everyone. The teams at Autumn Games and Isopod Laps are incredibly talented, which gives us the opportunity to develop what I hope is a truly ground-breaking series.”
“With the help of NASCAR superstar Jimmie Johnson, we set out to create an innovative and fun racing experience – unlike anything in the gaming market today,” said Jason Donnell, president and COO, Autumn Games. “Jimmie’s vision in creating this game aligns with our goal of bringing new and exciting experiences to gamers of all ages.”
Jimmie Johnson’s Anything with an Engine will allow players to race in vehicles created from the most unlikely of everyday objects – from dumpsters to lawnmowers – fulfilling Jimmie’s “Anything with an engine!” motto. Lead-footed drivers will engage in elimination-style circuits across progressively challenging tracks, complete with pyrotechnics-laden theatrical sets strewn with wicked hazards, traps and jumps.
For more information on Jimmie Johnson’s Anything with an Engine, please become a fan on Facebook. ESRB RATING PENDING: May contain content inappropriate for children. Visit www.esrb.org for rating information.
Key Features
- Multiplayer, Any Way You Like It: Jimmie Johnson’s Anything with an Engine supports up to eight-player online multiplayer action, including ranked and private races, and up to four players in split-screen multiplayer as they battle for first place across the couch, around the globe or both simultaneously!
- Outlandish Vehicles: As players win cups in the Career Mode, they will unlock additional wild vehicles built in Jimmie’s Workshop from unusual items such as shopping carts, recliners and cement mixers.
- Rock ‘Em, Sock ‘Em Action: Each vehicle features its own unique set of weapon mods comprised of powerful pneumatic side-rams, front firing missiles and rear-deploying mines, allowing players to knock out the competition by whatever means necessary.
- Over-the-Top Personas: As they progress, players will assume a wide variety of outlandish personas, such as Hazzard Mower, who uses his souped-up lawnmower to cut down the competition and Megaton, a former military officer who barrels around the track on a high-speed bomb.
- Huge Variety of Challenges: Players will drift and battle their way through six different game modes, including the one-on-one Duel mode and the intense head-on Matador mode, across ten distinct tracks elaborately staged as ruined cities, medieval lands or prohibition-era backwoods, each filled with tricky obstacles and triggered traps.
About Autumn Games
Autumn Games is a premier publisher of interactive entertainment focused on partnering with leading creative talent to deliver blockbuster video games and related media through long-term partnerships with a number of the most respected game studios in the industry. Autumn Games’ mission is to support these creative teams in their efforts to make cutting-edge, culturally impactful entertainment. Autumn Games was founded as a joint venture between Communications Equity Associates (“CEA”) and Autumn Entertainment Partners, combining CEA’s 37 year track record in global media and entertainment, private equity and merchant banking with Autumn Entertainment Partners’ unparalleled expertise in content finance.
For more information, please visit www.autumngames.com
About Isopod Labs
Founded in 2007, Isopod Labs is a videogame development studio aiming to deliver innovative titles for online downloads and traditional distribution channels. The Isopod Labs crew is comprised of industry veterans with a solid track record delivering best-selling titles as a team. Formerly with Disney, Sega, Dreamworks, Luxoflux (their former company) and Activision, the three managing partners represent 60 plus man-years of experience in engineering, game design, IP development, and studio management. Along with its initial slate of products, the company has been developing a proprietary cross-platform engine and asset workflow to facilitate rapid prototyping and quick-to-market delivery of its future titles. Isopod Labs is located in west Los Angeles, and is working on two new titles with publisher Autumn Games.