Metro: Last Light Developer Pack DLC coming 9/17

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Experience the world of Metro in a new light with the ‘Developer Pack’ Add-On Content

Deep Silver today announced that the ‘Developer Pack’ – the third piece of add-on content for Metro: Last Light – will be available worldwide on Steam and the Xbox Live® online entertainment network from Microsoft on September 17th, and will hit the PlayStation Network on September 17th in North America and September 18th in Europe and the rest of the world.

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There are three main parts to the Developer Pack
• Players can experiment with every gun and attachment combination in the Shooting Range, and complete unique marksman challenges for each weapon
• The AI Arena allows players to pit customisable squads of human soldiers and mutants against each other or prove themselves in several challenges
• Lastly, players can explore Metro’s cast of characters, and human and mutant foes, up close in the ‘Metro Museum’

The Developer Pack also includes an original solo mission – The Spider’s Nest – that will truly test the nerves of arachnophobes. Use your wits, your lighter, your torch… and the brand new Flamethrower to escape from a spider infested catacomb…

The Developer Pack will cost just $3.99 / £3.19 / €3.99, and is the third of four add-on packs to be included in the Metro: Last Light Season Pass, which at $14.99 / £11.99 / €14.99 offers a discount over buying the packs separately, and also includes an additional exclusive weapon, the Abzats.

The final add-on content for Metro: Last Light – the ‘Chronicles Pack’ – will feature three original single player missions that cast the player as four of the game’s standout characters – Pavel, Khan & Ulman, and Anna – and explore their side-stories away from Artyom’s adventure.

For more information on the Developer Pack, head over to EnterTheMetro.com for the third in 4A Games’ series of Developer add-on content blog posts.

For the latest news on Metro: Last Light, Like us at Facebook.com/MetroVideoGame or follow us on Twitter @MetroVideoGame.

About Metro: Last Light
It Is the Year 2034.

Beneath the ruins of post-apocalyptic Moscow, in the tunnels of the Metro, the remnants of mankind are besieged by deadly threats from outside – and within. Mutants stalk the catacombs beneath the desolate surface, and hunt amidst the poisoned skies above.

But rather than stand united, the station-cities of the Metro are locked in a struggle for the ultimate power, a doomsday device from the military vaults of D6. A civil war is stirring that could wipe humanity from the face of the earth forever.

As Artyom, burdened by guilt but driven by hope, you hold the key to our survival – the last light in our darkest hour…

The plot of Metro: Last Light was written by Dmitry Glukhovsky, acclaimed author of the novel Metro 2033 which inspired the creation of both video games. Glukhovsky personally contributed the vast majority of dialogue in Metro: Last Light. Glukhovsky’s novels “Metro 2033” and “Metro 2034” have sold more than two million copies worldwide. In 2013, his latest book “Metro 2035” will be also available outside of Russia. The film rights for “Metro 2033” were bought by Metro-Goldwyn-Mayer (MGM), the movie is currently in development.

About Deep Silver
Deep Silver develops and publishes interactive games for all platforms, seeking to deliver top-quality products that provide immersive game experiences driven by the desires of the gaming community. The company has published more than 200 games worldwide since 2003, including the best-selling zombie action Dead Island™ franchise, the critically-acclaimed Metro™: Last Light and the smash hit action adventure Saints Row IV™. Deep Silver is a wholly-owned subsidiary of Koch Media, GmbH, and includes the renowned development studio Deep Silver Volition, based in Champaign, IL. For more information, please visit www.deepsilver.com or follow us on twitter at @deepsilver.

© Deep Silver, a division of Koch Media GmbH, Austria

About 4A Games
4A Games is a computer game development studio based in Kiev, Ukraine. The studio was established in December 2005 by the veterans of Ukrainian game industry, with the aim of developing premium quality computer games for high-end PCs and next generation consoles supported by the in-house developed “4A Engine”.
At the heart of the company are around 80 talented designers, programmers, artists, sound specialists and writers, with years of experience in software development and computer games in particular.

Louis Edwards

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