Usually when a demo breaks I try and pick out the five biggest elements that stood out, either positively or negatively. WithSplit/Second we’re knocking it down to three. Why only three instead of five? Because the demo for Split/Second is only about as long as the game’s title. With only one race, no track choices and everyone driving the same car its really difficult to get a handle on a whole lot about the game. But here is what we do know. continue reading…
