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	<title>Terminal Gamer &#187; Cori Shelly</title>
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		<title>Review &#8211; No More Heroes 2: Desperate Struggle</title>
		<link>http://terminalgamer.com/2010/02/12/review-no-more-heroes-2-desperate-struggle/</link>
		<comments>http://terminalgamer.com/2010/02/12/review-no-more-heroes-2-desperate-struggle/#comments</comments>
		<pubDate>Fri, 12 Feb 2010 13:51:38 +0000</pubDate>
		<dc:creator>Cori Shelly</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[wii]]></category>
		<category><![CDATA[Wii Reviews]]></category>
		<category><![CDATA[goichi suda]]></category>
		<category><![CDATA[Grasshopper Manufacture]]></category>
		<category><![CDATA[no more heroes]]></category>
		<category><![CDATA[No More Heroes 2]]></category>
		<category><![CDATA[Suda 51]]></category>
		<category><![CDATA[Travis Touchdown]]></category>
		<category><![CDATA[Wii Reveiw]]></category>

		<guid isPermaLink="false">http://terminalgamer.com/?p=5004</guid>
		<description><![CDATA[When Grasshopper Manufacture debuted it’s cult Wii title No More Heroes a couple years back, it stood out amid the flood of minigame collections that were taking family friendly living rooms by storm. Featuring blood, exaggerated violence, semi nudity, and questionable morals, No More Heroes was a big middle finger to all those skeptic haters. [...]]]></description>
			<content:encoded><![CDATA[<div class='wb_fb_top'><div style="float:right;"></div></div><p><span id="more-5004"></span></p>
<p><span style="line-height: 19px;"><span style="font-family: Arial; font-size: medium;"><span style="font-size: 14px;">When Grasshopper Manufacture debuted it’s cult Wii title</span></span> <em><span style="font-family: Arial; font-size: medium;"><span style="font-size: 14px;">No More Heroes</span></span></em> <span style="font-family: Arial; font-size: medium;"><span style="font-size: 14px;">a couple years back, it stood out amid the flood of minigame collections that were taking family friendly living rooms by storm. Featuring blood, exaggerated violence, semi nudity, and questionable morals,</span></span> <em><span style="font-family: Arial; font-size: medium;"><span style="font-size: 14px;">No More Heroes</span></span></em> <span style="font-family: Arial; font-size: medium;"><span style="font-size: 14px;">was a big middle finger to all those skeptic haters. While the game was a breath of fresh air, it still had some problems holding it back, that for the most part, the sequel fixes. When comparing</span></span> <em><span style="font-family: Arial; font-size: medium;"><span style="font-size: 14px;">No More Heroes 2</span></span></em> <span style="font-family: Arial; font-size: medium;"><span style="font-size: 14px;">to it’s original counterpart, the first word that comes to mind is streamlined. No longer do you spend your time grinding for money, desperately trying to buy your way into the next fight. Instead, bosses are unlocked immediately after wasting the previous one. Occasionally there are still times when you have to grind for cash, but only to purchase a couple weapons, afterwards making it entirely optional.</span></span></span></p>
<p><span style="line-height: 19px;"><span style="font-family: Arial; font-size: medium;"><span style="font-size: 14px;">Much attention has been put on making side jobs not only worthwhile, but actually entertaining in</span></span> <em><span style="font-family: Arial; font-size: medium;"><span style="font-size: 14px;">No More Heroes 2</span></span></em><span style="font-family: Arial; font-size: medium;"><span style="font-size: 14px;">. In the original</span></span> <em><span style="font-family: Arial; font-size: medium;"><span style="font-size: 14px;">No More Heroes</span></span></em><span style="font-family: Arial; font-size: medium;"><span style="font-size: 14px;">, side jobs consisted of wandering around doing odd errands, while making use of the motion controller. Desperate Struggle attempts to fix this by making the side missions highly-stylized, 8-bit style Nintendo Entertainment System games. While some of the jobs are still boring, even with all their retro inspiration, Grasshopper has still shown us mercy by allowing you to drop out at anytime. Sadly, the same 8-bit style made it&#8217;s way into the local gym&#8217;s statistic raising mini games. I found out that using the classic controller&#8217;s D-Pad helps soften the harshness of these retro mini games, but this still doesn&#8217;t help, or excuses how daunting the Gym mini game is. Thankfully, once again this is all entirely optional.</span></span></span></p>
<p><span style="line-height: 19px;"><span style="font-family: Arial; font-size: medium;"><span style="font-size: 14px;">Like the original, at it&#8217;s core,</span></span> <em><span style="font-family: Arial; font-size: medium;"><span style="font-size: 14px;">Desperate Struggle</span></span></em> <span style="font-family: Arial; font-size: medium;"><span style="font-size: 14px;">is all about the bosses. Although you start out ranked 51st in a long line of assassins, in reality the game has only added a handful of extra bosses, as you kill off over half you opponents in one big fight. I&#8217;ll be honest though, it&#8217;s not the illusion of progress that bugs me, it&#8217;s the fact that nearly all the boss fights go by relatively quickly, with little time to reflect on what just happened. Because of this, fights seem less dramatic and exciting compared to the original, which used stages to build tension that led to a climatic boss battle.</span></span></span></p>
<p><span style="line-height: 19px;"><span style="font-family: Arial; font-size: medium;"><span style="font-size: 14px;">Overall, I truly love</span></span> <em><span style="font-family: Arial; font-size: medium;"><span style="font-size: 14px;">No More Heroes 2: Desperate Struggle</span></span></em><span style="font-family: Arial; font-size: medium;"><span style="font-size: 14px;">. Once again Grasshopper Manufacture has combined the right amount of grindhouse blood baths, hilarious dark humor, and hyperactive swordplay, that is just what my brain craves.</span></span></span></p>
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<p><span style="font-family: Times; font-size: medium;"><span style="font-family: Arial; font-size: medium;"><span style="font-size: 14px;">﻿</span></span></span></p>
<p style="text-align: center;"><strong><span style="font-family: Arial; font-size: medium;"><br />
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<p style="text-align: center;"><span style="font-family: Arial; font-size: xx-large;"><span style="font-size: 30px;"><strong>8</strong></span></span></p>
<p style="text-align: center;"><strong><span style="font-family: Arial; font-size: medium;"><br />
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<p><strong><span style="font-family: Arial; font-size: medium;"><br />
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<p><strong><span style="font-family: Arial; font-size: medium;"><span style="font-size: 14px;">Pro&#8217;s</span></span></strong></p>
<p><span style="font-family: Arial; font-size: medium;"><span style="font-size: 14px;">Hack n&#8217; Slashing heads off never gets old.</span></span></p>
<p><span style="font-family: Arial; font-size: medium;"><span style="font-size: 14px;">Fast paced, and streamlined, you will never be stuck doing the same thing for long.</span></span></p>
<p><strong><span style="font-family: Arial; font-size: medium;"><br />
</span></strong></p>
<p><strong><span style="font-family: Arial; font-size: medium;"><span style="font-size: 14px;">Cons</span></span></strong></p>
<p><span style="font-family: Arial; font-size: medium;"><span style="font-size: 14px;">Recycled bosses from the original.</span></span></p>
<p><span style="font-family: Arial; font-size: medium;"><span style="font-size: 14px;">Jumping with Shinobu is the hardest thing I have ever had to do. Period.</span></span></p>
<p><span style="font-family: Arial; font-size: medium;"><span style="font-size: 14px;">
<a href='http://terminalgamer.com/2010/02/12/review-no-more-heroes-2-desperate-struggle/no-more-heroes-2-e3-screens/' title='no-more-heroes-2-e3-screens'><img width="150" height="84" src="http://terminalgamer.com/wp-content/uploads/2010/02/no-more-heroes-2-e3-screens-150x84.jpg" class="attachment-thumbnail" alt="no-more-heroes-2-e3-screens" title="no-more-heroes-2-e3-screens" /></a>
<a href='http://terminalgamer.com/2010/02/12/review-no-more-heroes-2-desperate-struggle/no-more-heroes-2-scren-5/' title='No More Heroes 2 Scren 5'><img width="150" height="84" src="http://terminalgamer.com/wp-content/uploads/2010/02/No-More-Heroes-2-Scren-5-150x84.jpg" class="attachment-thumbnail" alt="No More Heroes 2 Scren 5" title="No More Heroes 2 Scren 5" /></a>
<a href='http://terminalgamer.com/2010/02/12/review-no-more-heroes-2-desperate-struggle/no-more-heroes-2-screen-7/' title='No More Heroes 2 Screen 7'><img width="150" height="84" src="http://terminalgamer.com/wp-content/uploads/2010/02/No-More-Heroes-2-Screen-7-150x84.jpg" class="attachment-thumbnail" alt="No More Heroes 2 Screen 7" title="No More Heroes 2 Screen 7" /></a>
<a href='http://terminalgamer.com/2010/02/12/review-no-more-heroes-2-desperate-struggle/no-more-heroes-2-screen-6/' title='No More Heroes 2 Screen 6'><img width="150" height="84" src="http://terminalgamer.com/wp-content/uploads/2010/02/No-More-Heroes-2-Screen-6-150x84.jpg" class="attachment-thumbnail" alt="No More Heroes 2 Screen 6" title="No More Heroes 2 Screen 6" /></a>
<a href='http://terminalgamer.com/2010/02/12/review-no-more-heroes-2-desperate-struggle/no-more-heroes-2-screen-4/' title='No More Heroes 2 Screen 4'><img width="150" height="87" src="http://terminalgamer.com/wp-content/uploads/2010/02/No-More-Heroes-2-Screen-4-150x87.jpg" class="attachment-thumbnail" alt="No More Heroes 2 Screen 4" title="No More Heroes 2 Screen 4" /></a>
<a href='http://terminalgamer.com/2010/02/12/review-no-more-heroes-2-desperate-struggle/no-more-heroes-2-screen-1/' title='No More Heroes 2 Screen 1'><img width="150" height="84" src="http://terminalgamer.com/wp-content/uploads/2010/02/No-More-Heroes-2-Screen-1-150x84.jpg" class="attachment-thumbnail" alt="No More Heroes 2 Screen 1" title="No More Heroes 2 Screen 1" /></a>
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		<title>Mega Man 10 Coming to WiiWare</title>
		<link>http://terminalgamer.com/2009/12/10/1370/</link>
		<comments>http://terminalgamer.com/2009/12/10/1370/#comments</comments>
		<pubDate>Thu, 10 Dec 2009 15:43:06 +0000</pubDate>
		<dc:creator>Cori Shelly</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[Mega Man 10]]></category>
		<category><![CDATA[Mega Man 9]]></category>
		<category><![CDATA[nintendo wii]]></category>
		<category><![CDATA[WiiWare]]></category>

		<guid isPermaLink="false">http://terminalgamer.com/?p=1370</guid>
		<description><![CDATA[Capcom's Blue Bomber to Return to WiiWare in Mega Man 10]]></description>
			<content:encoded><![CDATA[<div class='wb_fb_top'><div style="float:right;"></div></div><div id="ectocontent">
<p><span style="line-height: 19px;"><span style="font-family: Futura; font-size: large;"><span style="font-size: 18px;">Capcom&#8217;s Blue Bomber to Return to WiiWare in Mega Man 10</span></span></span></p>
<p><span style="line-height: 19px;"><span style="font-family: 'Goudy Old Style'; font-size: medium;"><span style="font-size: 14px;">In 2008, Capcom surprised fans by announcing a full fledged Mega Man sequel.<span id="more-1370"></span> Instead of investing tons of money to make a cutting edge game, Capcom went back to the basics, using 8-bit graphics. Recently, Capcom announced yet another entry into the classic Blue Bomber series; Mega Man 10. Like it&#8217;s predecessor the game features Nintendo Entertainment System graphics, and sound effects. It&#8217;s set to have Mega Man and Proto Man as playable characters from the start of the game, with a yet unannounced third character. </span></span></span></p>
<p><span style="line-height: 19px;"><span style="font-family: 'Goudy Old Style'; font-size: medium;"><span style="font-size: 14px;">Mega Man 10 is coming to Nintendo&#8217;s WiiWare, with no official release date as of now. Fans of the Mega Man series praised Mega Man 9 for it&#8217;s return to a basic formula, and classic feel. Mega Man 10 features an &#8220;easy&#8221; mode, for those poor souls who have yet to finish Dr. Wily&#8217;s gauntlet stage.</span></span></span><span style="font-family: 'Goudy Old Style'; font-size: medium;"><span style="font-size: 14px;"> </span></span></p>
<p><span style="font-family: 'Goudy Old Style'; font-size: medium;"><span style="font-size: 14px;">Stay tuned to Terminal Gamer for more news on Mega Man 10 as it becomes available.</span></span></div>
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