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	<title>Comments on: Mass Effect Has Changed Gaming Forever</title>
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		<title>By: Julius_Remus</title>
		<link>http://terminalgamer.com/2010/02/05/mass-effect-has-changed-gaming-forever/comment-page-1/#comment-15179</link>
		<dc:creator>Julius_Remus</dc:creator>
		<pubDate>Fri, 30 Sep 2011 02:36:48 +0000</pubDate>
		<guid isPermaLink="false">http://terminalgamer.com/?p=4599#comment-15179</guid>
		<description>I have enjoyed playing Mass Effect 1 + 2 numerous times now.  Something is obvious to an old gamer like myself, the combat system isnt the best.  The Graphics are comparable to others in its class.  What it does have is a sense that you are really guiding the characters.  The interaction is excellent, not to mention novel.  I mean the characters talk to each other, none of that clicking on a speach sentence only to hear.... nothing. No your characters have a personality, one you create.  This is the game changing reality of Mass Effect.  Cant wait till 3.</description>
		<content:encoded><![CDATA[<p>I have enjoyed playing Mass Effect 1 + 2 numerous times now.  Something is obvious to an old gamer like myself, the combat system isnt the best.  The Graphics are comparable to others in its class.  What it does have is a sense that you are really guiding the characters.  The interaction is excellent, not to mention novel.  I mean the characters talk to each other, none of that clicking on a speach sentence only to hear&#8230;. nothing. No your characters have a personality, one you create.  This is the game changing reality of Mass Effect.  Cant wait till 3.</p>
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		<title>By: ehecatl</title>
		<link>http://terminalgamer.com/2010/02/05/mass-effect-has-changed-gaming-forever/comment-page-1/#comment-4714</link>
		<dc:creator>ehecatl</dc:creator>
		<pubDate>Thu, 10 Feb 2011 02:37:34 +0000</pubDate>
		<guid isPermaLink="false">http://terminalgamer.com/?p=4599#comment-4714</guid>
		<description>Do you REALLY believe Bioware invented thoughtful choice in games through Mass Effect?  Try Suikoden.  Try fallout 1 and 2.  Mass effects choice system is no harder than KOTOR&#039;s or any other games.  It was VERY clear on what was the right and wrong choice.  Wanna make the right one?  Then press the upward option all the time.  You&#039;ll never really fail.  The game punishes the hell out of all renegade choices (even rational ones), but never you Paragon ones.  You quickly learn this to the point where you don&#039;t even have to read your own choices to know what you&#039;ll do--  press up.  You call that complex?  And your choices have no real impact.  Save the council?  Yes/no?  Doesn&#039;t matter.  Either way by ME2 they hate you, will discount the existence of reapers (even if they&#039;re saved and have seen them!) and disown you.  The only thing that really changes is how much window dressing dialog you get.  Save wrex?  Doesn&#039;t matter.  Either way, all you get for it is some window dressing and useless dialog.  &#039;but wrex unites the krogans!&#039;  So what?  He tells you things are going better, but honestly does it ever have any real effect on the plot at all?  In even a minor way?  Nope.  Save kaiden or ashley? Yay you get a cameo appearance of them with a couple lines of dialog, ohh and lets not forget-- an email.  Sweet.  Does it make any difference to the story?  Do you get to further develop your character relationships?  Do they join your team? No.  Just a few lines and an email.  In fact,  that&#039;s honestly ALL your choices ever amount to from ME1 to ME2!   An email!  Do you know how tired I got of those?  How irritating and how lazy, when it comes to story development that is?  Nothing you do really has significance.  Yes in ME2 you team can live or die.  Yes even Shepard can if you make dumb choices.  That&#039;s going in the right direction, but what will I honestly care if a squad mate dies if when ME3 comes out all I get for it is a cameo appearance and a few lines of dialog-- or worse not even that and instead just another bloody email?!  

Honestly, I like mass effect.  I do.  I love some of the characters.  And occasionally I like to see it when Shepard shows some humanity and vulnerability like in ME1 when the council grounds him or in ME2&#039;s dlc when Liara asks him how he really feels.  I like the universe, the themes, and the interactions between the various characters. But other than that, shepard is hardly human and hardly shows any personality beyond the choices you give him.  The plot is pretty generic.  The battle system is hardly revolutionary or complex.  And your choices have ZERO real impact on anything that occurs in the story.  It&#039;s a good game.  But not worth half it&#039;s hype.</description>
		<content:encoded><![CDATA[<p>Do you REALLY believe Bioware invented thoughtful choice in games through Mass Effect?  Try Suikoden.  Try fallout 1 and 2.  Mass effects choice system is no harder than KOTOR&#8217;s or any other games.  It was VERY clear on what was the right and wrong choice.  Wanna make the right one?  Then press the upward option all the time.  You&#8217;ll never really fail.  The game punishes the hell out of all renegade choices (even rational ones), but never you Paragon ones.  You quickly learn this to the point where you don&#8217;t even have to read your own choices to know what you&#8217;ll do&#8211;  press up.  You call that complex?  And your choices have no real impact.  Save the council?  Yes/no?  Doesn&#8217;t matter.  Either way by ME2 they hate you, will discount the existence of reapers (even if they&#8217;re saved and have seen them!) and disown you.  The only thing that really changes is how much window dressing dialog you get.  Save wrex?  Doesn&#8217;t matter.  Either way, all you get for it is some window dressing and useless dialog.  &#8216;but wrex unites the krogans!&#8217;  So what?  He tells you things are going better, but honestly does it ever have any real effect on the plot at all?  In even a minor way?  Nope.  Save kaiden or ashley? Yay you get a cameo appearance of them with a couple lines of dialog, ohh and lets not forget&#8211; an email.  Sweet.  Does it make any difference to the story?  Do you get to further develop your character relationships?  Do they join your team? No.  Just a few lines and an email.  In fact,  that&#8217;s honestly ALL your choices ever amount to from ME1 to ME2!   An email!  Do you know how tired I got of those?  How irritating and how lazy, when it comes to story development that is?  Nothing you do really has significance.  Yes in ME2 you team can live or die.  Yes even Shepard can if you make dumb choices.  That&#8217;s going in the right direction, but what will I honestly care if a squad mate dies if when ME3 comes out all I get for it is a cameo appearance and a few lines of dialog&#8211; or worse not even that and instead just another bloody email?!  </p>
<p>Honestly, I like mass effect.  I do.  I love some of the characters.  And occasionally I like to see it when Shepard shows some humanity and vulnerability like in ME1 when the council grounds him or in ME2&#8242;s dlc when Liara asks him how he really feels.  I like the universe, the themes, and the interactions between the various characters. But other than that, shepard is hardly human and hardly shows any personality beyond the choices you give him.  The plot is pretty generic.  The battle system is hardly revolutionary or complex.  And your choices have ZERO real impact on anything that occurs in the story.  It&#8217;s a good game.  But not worth half it&#8217;s hype.</p>
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		<title>By: Tuffguy95</title>
		<link>http://terminalgamer.com/2010/02/05/mass-effect-has-changed-gaming-forever/comment-page-1/#comment-3245</link>
		<dc:creator>Tuffguy95</dc:creator>
		<pubDate>Mon, 16 Aug 2010 02:26:24 +0000</pubDate>
		<guid isPermaLink="false">http://terminalgamer.com/?p=4599#comment-3245</guid>
		<description>yeah, this guy about covered all of it. ive beat the game six times and im on my seventh and its still new and fun every single time. this game is one of the best of bests for me</description>
		<content:encoded><![CDATA[<p>yeah, this guy about covered all of it. ive beat the game six times and im on my seventh and its still new and fun every single time. this game is one of the best of bests for me</p>
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		<title>By: dwp1slyfox</title>
		<link>http://terminalgamer.com/2010/02/05/mass-effect-has-changed-gaming-forever/comment-page-1/#comment-1317</link>
		<dc:creator>dwp1slyfox</dc:creator>
		<pubDate>Sat, 06 Feb 2010 14:37:30 +0000</pubDate>
		<guid isPermaLink="false">http://terminalgamer.com/?p=4599#comment-1317</guid>
		<description>Great article and right on the money.  Mass Effect series to me has involved me in caring about characters and what happens to them more than any other game.  EVER.  Bioware are master story tellers and the galaxy they have created is simply brilliant.  Gamers who have played installments 1 and 2 have to be struck by how much it matters what happens to the individuals in the game you have become attached to.  I found myself hesitating and thinking about making the &quot;right&quot; decision for my personal Commander Shepard many times.  YOUR CHOICES MATTER.  Tremendous.  It is in short an amazing experience and it has changed gaming for me because no other game has ever enveloped me the way mass effect has.</description>
		<content:encoded><![CDATA[<p>Great article and right on the money.  Mass Effect series to me has involved me in caring about characters and what happens to them more than any other game.  EVER.  Bioware are master story tellers and the galaxy they have created is simply brilliant.  Gamers who have played installments 1 and 2 have to be struck by how much it matters what happens to the individuals in the game you have become attached to.  I found myself hesitating and thinking about making the &#8220;right&#8221; decision for my personal Commander Shepard many times.  YOUR CHOICES MATTER.  Tremendous.  It is in short an amazing experience and it has changed gaming for me because no other game has ever enveloped me the way mass effect has.</p>
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		<title>By: Lewis</title>
		<link>http://terminalgamer.com/2010/02/05/mass-effect-has-changed-gaming-forever/comment-page-1/#comment-1314</link>
		<dc:creator>Lewis</dc:creator>
		<pubDate>Sat, 06 Feb 2010 11:52:51 +0000</pubDate>
		<guid isPermaLink="false">http://terminalgamer.com/?p=4599#comment-1314</guid>
		<description>Firstly, I&#039;d like to warn people that there may be spoilers in this post.

No, Mass Effect has not changed gaming forever. If it has, I quit games. Mass Effect 1 was a largely average game filled to the brim with potential. Saren never really felt like a threat, he didn&#039;t feel dangerous, he didn&#039;t make you fear him, he didn&#039;t make you WANT to kill him, he made very few appearances in the game and one of them was his death. Horrible antagonist.

The story itself was highly cliche and fairly average.
The exploration was fairly pointless. I&#039;m sure you don&#039;t need me to explain why, anyone who has played the game knows that.
The combat was bang on average, it wasn&#039;t great, but it didn&#039;t make me want to chew my thumbs off.
The lore was Grade A, BioWare has always done an incredibly good job on their lore.
Moral choices are all well and good, but that&#039;s been done before and if you need me to name games that have done it before that blow Mass Effect away, I direct you to Fallout 1 and Fallout 2 which are both extraordinary games and should recieve a lot more credit than they do. Though I can understand why you may disdain the combat system.
The environments were pretty though they needed to be larger, the voice acting was pretty great, and the individual stories of your crew and &quot;random&quot; people you met were all forgetable but all of its faults were okay, because it had potential.


Then came along the steaming heap of average that is Mass Effect 2.
They stripped out all the parts of Mass Effect 1 that gave it its potential, instead of focusing more on those areas.
The combat is not intense, it is not hard, it is not strategic or tactical, it is &quot;Run in to the room, take cover, shoot until the enemy is dead, repeat.&quot; The biggest choice you make is if you should even bother shooting or if you should let the retarded A.I. shoot at the boxes you&#039;re hiding behind while your team mates gun them down unchecked. I do not see why it is recieving so much praise purely on the combat alone. It shouldn&#039;t.

The antagonist... what antagonist? There is no bad guy, there&#039;s no specific bad guy to hunt down, which I&#039;m fine with, it&#039;s actually a fairly fresh step to take but the way they done it was horrible. You encounter The Collectors 3 times during the game if I recall correctly, once they take out the Normandy, which was a cool scene, but you don&#039;t have any control over that. Once to kick their ass off of a colony and once to wipe out the large majority of their race. They don&#039;t really seem very threatening, BioWare really has to work on making you want to destroy the enemy, rather than them just being there.

The exploration... oh wait, none of that either.
The story was under-average.
The environments were still pretty but suffered the same problem, they need to be larger.
The individual characters that you meet, while improved, still weren&#039;t great. Aside from a special few.

Essentially Mass Effect 2 took the Mass Effect formula, ripped out all of the potential and didn&#039;t improve drastically on anything, yet it&#039;s recieving critical acclaim it just does not deserve.</description>
		<content:encoded><![CDATA[<p>Firstly, I&#8217;d like to warn people that there may be spoilers in this post.</p>
<p>No, Mass Effect has not changed gaming forever. If it has, I quit games. Mass Effect 1 was a largely average game filled to the brim with potential. Saren never really felt like a threat, he didn&#8217;t feel dangerous, he didn&#8217;t make you fear him, he didn&#8217;t make you WANT to kill him, he made very few appearances in the game and one of them was his death. Horrible antagonist.</p>
<p>The story itself was highly cliche and fairly average.<br />
The exploration was fairly pointless. I&#8217;m sure you don&#8217;t need me to explain why, anyone who has played the game knows that.<br />
The combat was bang on average, it wasn&#8217;t great, but it didn&#8217;t make me want to chew my thumbs off.<br />
The lore was Grade A, BioWare has always done an incredibly good job on their lore.<br />
Moral choices are all well and good, but that&#8217;s been done before and if you need me to name games that have done it before that blow Mass Effect away, I direct you to Fallout 1 and Fallout 2 which are both extraordinary games and should recieve a lot more credit than they do. Though I can understand why you may disdain the combat system.<br />
The environments were pretty though they needed to be larger, the voice acting was pretty great, and the individual stories of your crew and &#8220;random&#8221; people you met were all forgetable but all of its faults were okay, because it had potential.</p>
<p>Then came along the steaming heap of average that is Mass Effect 2.<br />
They stripped out all the parts of Mass Effect 1 that gave it its potential, instead of focusing more on those areas.<br />
The combat is not intense, it is not hard, it is not strategic or tactical, it is &#8220;Run in to the room, take cover, shoot until the enemy is dead, repeat.&#8221; The biggest choice you make is if you should even bother shooting or if you should let the retarded A.I. shoot at the boxes you&#8217;re hiding behind while your team mates gun them down unchecked. I do not see why it is recieving so much praise purely on the combat alone. It shouldn&#8217;t.</p>
<p>The antagonist&#8230; what antagonist? There is no bad guy, there&#8217;s no specific bad guy to hunt down, which I&#8217;m fine with, it&#8217;s actually a fairly fresh step to take but the way they done it was horrible. You encounter The Collectors 3 times during the game if I recall correctly, once they take out the Normandy, which was a cool scene, but you don&#8217;t have any control over that. Once to kick their ass off of a colony and once to wipe out the large majority of their race. They don&#8217;t really seem very threatening, BioWare really has to work on making you want to destroy the enemy, rather than them just being there.</p>
<p>The exploration&#8230; oh wait, none of that either.<br />
The story was under-average.<br />
The environments were still pretty but suffered the same problem, they need to be larger.<br />
The individual characters that you meet, while improved, still weren&#8217;t great. Aside from a special few.</p>
<p>Essentially Mass Effect 2 took the Mass Effect formula, ripped out all of the potential and didn&#8217;t improve drastically on anything, yet it&#8217;s recieving critical acclaim it just does not deserve.</p>
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